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arm_std_f32.c
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1 /* ----------------------------------------------------------------------
2 * Copyright (C) 2010-2014 ARM Limited. All rights reserved.
3 *
4 * $Date: 19. March 2015
5 * $Revision: V.1.4.5
6 *
7 * Project: CMSIS DSP Library
8 * Title: arm_std_f32.c
9 *
10 * Description: Standard deviation of the elements of a floating-point vector.
11 *
12 * Target Processor: Cortex-M4/Cortex-M3/Cortex-M0
13 *
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40 
41 #include "arm_math.h"
42 
81  float32_t * pSrc,
82  uint32_t blockSize,
83  float32_t * pResult)
84 {
85  float32_t sum = 0.0f; /* Temporary result storage */
86  float32_t sumOfSquares = 0.0f; /* Sum of squares */
87  float32_t in; /* input value */
88  uint32_t blkCnt; /* loop counter */
89 
90 #ifndef ARM_MATH_CM0_FAMILY
91 
92  /* Run the below code for Cortex-M4 and Cortex-M3 */
93 
94  float32_t meanOfSquares, mean, squareOfMean;
95 
96  if(blockSize == 1)
97  {
98  *pResult = 0;
99  return;
100  }
101 
102  /*loop Unrolling */
103  blkCnt = blockSize >> 2u;
104 
105  /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
106  ** a second loop below computes the remaining 1 to 3 samples. */
107  while(blkCnt > 0u)
108  {
109  /* C = (A[0] * A[0] + A[1] * A[1] + ... + A[blockSize-1] * A[blockSize-1]) */
110  /* Compute Sum of squares of the input samples
111  * and then store the result in a temporary variable, sum. */
112  in = *pSrc++;
113  sum += in;
114  sumOfSquares += in * in;
115  in = *pSrc++;
116  sum += in;
117  sumOfSquares += in * in;
118  in = *pSrc++;
119  sum += in;
120  sumOfSquares += in * in;
121  in = *pSrc++;
122  sum += in;
123  sumOfSquares += in * in;
124 
125  /* Decrement the loop counter */
126  blkCnt--;
127  }
128 
129  /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
130  ** No loop unrolling is used. */
131  blkCnt = blockSize % 0x4u;
132 
133  while(blkCnt > 0u)
134  {
135  /* C = (A[0] * A[0] + A[1] * A[1] + ... + A[blockSize-1] * A[blockSize-1]) */
136  /* Compute Sum of squares of the input samples
137  * and then store the result in a temporary variable, sum. */
138  in = *pSrc++;
139  sum += in;
140  sumOfSquares += in * in;
141 
142  /* Decrement the loop counter */
143  blkCnt--;
144  }
145 
146  /* Compute Mean of squares of the input samples
147  * and then store the result in a temporary variable, meanOfSquares. */
148  meanOfSquares = sumOfSquares / ((float32_t) blockSize - 1.0f);
149 
150  /* Compute mean of all input values */
151  mean = sum / (float32_t) blockSize;
152 
153  /* Compute square of mean */
154  squareOfMean = (mean * mean) * (((float32_t) blockSize) /
155  ((float32_t) blockSize - 1.0f));
156 
157  /* Compute standard deviation and then store the result to the destination */
158  arm_sqrt_f32((meanOfSquares - squareOfMean), pResult);
159 
160 #else
161 
162  /* Run the below code for Cortex-M0 */
163 
164  float32_t squareOfSum; /* Square of Sum */
165  float32_t var; /* Temporary varaince storage */
166 
167  if(blockSize == 1)
168  {
169  *pResult = 0;
170  return;
171  }
172 
173  /* Loop over blockSize number of values */
174  blkCnt = blockSize;
175 
176  while(blkCnt > 0u)
177  {
178  /* C = (A[0] * A[0] + A[1] * A[1] + ... + A[blockSize-1] * A[blockSize-1]) */
179  /* Compute Sum of squares of the input samples
180  * and then store the result in a temporary variable, sumOfSquares. */
181  in = *pSrc++;
182  sumOfSquares += in * in;
183 
184  /* C = (A[0] + A[1] + ... + A[blockSize-1]) */
185  /* Compute Sum of the input samples
186  * and then store the result in a temporary variable, sum. */
187  sum += in;
188 
189  /* Decrement the loop counter */
190  blkCnt--;
191  }
192 
193  /* Compute the square of sum */
194  squareOfSum = ((sum * sum) / (float32_t) blockSize);
195 
196  /* Compute the variance */
197  var = ((sumOfSquares - squareOfSum) / (float32_t) (blockSize - 1.0f));
198 
199  /* Compute standard deviation and then store the result to the destination */
200  arm_sqrt_f32(var, pResult);
201 
202 #endif /* #ifndef ARM_MATH_CM0_FAMILY */
203 
204 }
205 
float float32_t
32-bit floating-point type definition.
Definition: arm_math.h:407
void arm_std_f32(float32_t *pSrc, uint32_t blockSize, float32_t *pResult)
Standard deviation of the elements of a floating-point vector.
Definition: arm_std_f32.c:80