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arm_mult_f32.c
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1 /* ----------------------------------------------------------------------
2 * Copyright (C) 2010-2014 ARM Limited. All rights reserved.
3 *
4 * $Date: 19. March 2015
5 * $Revision: V.1.4.5
6 *
7 * Project: CMSIS DSP Library
8 * Title: arm_mult_f32.c
9 *
10 * Description: Floating-point vector multiplication.
11 *
12 * Target Processor: Cortex-M4/Cortex-M3/Cortex-M0
13 *
14 * Redistribution and use in source and binary forms, with or without
15 * modification, are permitted provided that the following conditions
16 * are met:
17 * - Redistributions of source code must retain the above copyright
18 * notice, this list of conditions and the following disclaimer.
19 * - Redistributions in binary form must reproduce the above copyright
20 * notice, this list of conditions and the following disclaimer in
21 * the documentation and/or other materials provided with the
22 * distribution.
23 * - Neither the name of ARM LIMITED nor the names of its contributors
24 * may be used to endorse or promote products derived from this
25 * software without specific prior written permission.
26 *
27 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
28 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
29 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
30 * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
31 * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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33 * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
34 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
35 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
36 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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39 * -------------------------------------------------------------------- */
40 
41 #include "arm_math.h"
42 
74  float32_t * pSrcA,
75  float32_t * pSrcB,
76  float32_t * pDst,
77  uint32_t blockSize)
78 {
79  uint32_t blkCnt; /* loop counters */
80 #ifndef ARM_MATH_CM0_FAMILY
81 
82  /* Run the below code for Cortex-M4 and Cortex-M3 */
83  float32_t inA1, inA2, inA3, inA4; /* temporary input variables */
84  float32_t inB1, inB2, inB3, inB4; /* temporary input variables */
85  float32_t out1, out2, out3, out4; /* temporary output variables */
86 
87  /* loop Unrolling */
88  blkCnt = blockSize >> 2u;
89 
90  /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
91  ** a second loop below computes the remaining 1 to 3 samples. */
92  while(blkCnt > 0u)
93  {
94  /* C = A * B */
95  /* Multiply the inputs and store the results in output buffer */
96  /* read sample from sourceA */
97  inA1 = *pSrcA;
98  /* read sample from sourceB */
99  inB1 = *pSrcB;
100  /* read sample from sourceA */
101  inA2 = *(pSrcA + 1);
102  /* read sample from sourceB */
103  inB2 = *(pSrcB + 1);
104 
105  /* out = sourceA * sourceB */
106  out1 = inA1 * inB1;
107 
108  /* read sample from sourceA */
109  inA3 = *(pSrcA + 2);
110  /* read sample from sourceB */
111  inB3 = *(pSrcB + 2);
112 
113  /* out = sourceA * sourceB */
114  out2 = inA2 * inB2;
115 
116  /* read sample from sourceA */
117  inA4 = *(pSrcA + 3);
118 
119  /* store result to destination buffer */
120  *pDst = out1;
121 
122  /* read sample from sourceB */
123  inB4 = *(pSrcB + 3);
124 
125  /* out = sourceA * sourceB */
126  out3 = inA3 * inB3;
127 
128  /* store result to destination buffer */
129  *(pDst + 1) = out2;
130 
131  /* out = sourceA * sourceB */
132  out4 = inA4 * inB4;
133  /* store result to destination buffer */
134  *(pDst + 2) = out3;
135  /* store result to destination buffer */
136  *(pDst + 3) = out4;
137 
138 
139  /* update pointers to process next samples */
140  pSrcA += 4u;
141  pSrcB += 4u;
142  pDst += 4u;
143 
144  /* Decrement the blockSize loop counter */
145  blkCnt--;
146  }
147 
148  /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
149  ** No loop unrolling is used. */
150  blkCnt = blockSize % 0x4u;
151 
152 #else
153 
154  /* Run the below code for Cortex-M0 */
155 
156  /* Initialize blkCnt with number of samples */
157  blkCnt = blockSize;
158 
159 #endif /* #ifndef ARM_MATH_CM0_FAMILY */
160 
161  while(blkCnt > 0u)
162  {
163  /* C = A * B */
164  /* Multiply the inputs and store the results in output buffer */
165  *pDst++ = (*pSrcA++) * (*pSrcB++);
166 
167  /* Decrement the blockSize loop counter */
168  blkCnt--;
169  }
170 }
171 
float float32_t
32-bit floating-point type definition.
Definition: arm_math.h:407
void arm_mult_f32(float32_t *pSrcA, float32_t *pSrcB, float32_t *pDst, uint32_t blockSize)
Floating-point vector multiplication.
Definition: arm_mult_f32.c:73