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arm_mat_sub_f32.c
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1 /* ----------------------------------------------------------------------
2 * Copyright (C) 2010-2014 ARM Limited. All rights reserved.
3 *
4 * $Date: 19. March 2015
5 * $Revision: V.1.4.5
6 *
7 * Project: CMSIS DSP Library
8 * Title: arm_mat_sub_f32.c
9 *
10 * Description: Floating-point matrix subtraction.
11 *
12 * Target Processor: Cortex-M4/Cortex-M3/Cortex-M0
13 *
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40 
41 #include "arm_math.h"
42 
73  const arm_matrix_instance_f32 * pSrcA,
74  const arm_matrix_instance_f32 * pSrcB,
76 {
77  float32_t *pIn1 = pSrcA->pData; /* input data matrix pointer A */
78  float32_t *pIn2 = pSrcB->pData; /* input data matrix pointer B */
79  float32_t *pOut = pDst->pData; /* output data matrix pointer */
80 
81 #ifndef ARM_MATH_CM0_FAMILY
82 
83  float32_t inA1, inA2, inB1, inB2, out1, out2; /* temporary variables */
84 
85 #endif // #ifndef ARM_MATH_CM0_FAMILY
86 
87  uint32_t numSamples; /* total number of elements in the matrix */
88  uint32_t blkCnt; /* loop counters */
89  arm_status status; /* status of matrix subtraction */
90 
91 #ifdef ARM_MATH_MATRIX_CHECK
92  /* Check for matrix mismatch condition */
93  if((pSrcA->numRows != pSrcB->numRows) ||
94  (pSrcA->numCols != pSrcB->numCols) ||
95  (pSrcA->numRows != pDst->numRows) || (pSrcA->numCols != pDst->numCols))
96  {
97  /* Set status as ARM_MATH_SIZE_MISMATCH */
98  status = ARM_MATH_SIZE_MISMATCH;
99  }
100  else
101 #endif /* #ifdef ARM_MATH_MATRIX_CHECK */
102  {
103  /* Total number of samples in the input matrix */
104  numSamples = (uint32_t) pSrcA->numRows * pSrcA->numCols;
105 
106 #ifndef ARM_MATH_CM0_FAMILY
107 
108  /* Run the below code for Cortex-M4 and Cortex-M3 */
109 
110  /* Loop Unrolling */
111  blkCnt = numSamples >> 2u;
112 
113  /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
114  ** a second loop below computes the remaining 1 to 3 samples. */
115  while(blkCnt > 0u)
116  {
117  /* C(m,n) = A(m,n) - B(m,n) */
118  /* Subtract and then store the results in the destination buffer. */
119  /* Read values from source A */
120  inA1 = pIn1[0];
121 
122  /* Read values from source B */
123  inB1 = pIn2[0];
124 
125  /* Read values from source A */
126  inA2 = pIn1[1];
127 
128  /* out = sourceA - sourceB */
129  out1 = inA1 - inB1;
130 
131  /* Read values from source B */
132  inB2 = pIn2[1];
133 
134  /* Read values from source A */
135  inA1 = pIn1[2];
136 
137  /* out = sourceA - sourceB */
138  out2 = inA2 - inB2;
139 
140  /* Read values from source B */
141  inB1 = pIn2[2];
142 
143  /* Store result in destination */
144  pOut[0] = out1;
145  pOut[1] = out2;
146 
147  /* Read values from source A */
148  inA2 = pIn1[3];
149 
150  /* Read values from source B */
151  inB2 = pIn2[3];
152 
153  /* out = sourceA - sourceB */
154  out1 = inA1 - inB1;
155 
156 
157  /* out = sourceA - sourceB */
158  out2 = inA2 - inB2;
159 
160  /* Store result in destination */
161  pOut[2] = out1;
162 
163  /* Store result in destination */
164  pOut[3] = out2;
165 
166 
167  /* update pointers to process next sampels */
168  pIn1 += 4u;
169  pIn2 += 4u;
170  pOut += 4u;
171 
172  /* Decrement the loop counter */
173  blkCnt--;
174  }
175 
176  /* If the numSamples is not a multiple of 4, compute any remaining output samples here.
177  ** No loop unrolling is used. */
178  blkCnt = numSamples % 0x4u;
179 
180 #else
181 
182  /* Run the below code for Cortex-M0 */
183 
184  /* Initialize blkCnt with number of samples */
185  blkCnt = numSamples;
186 
187 #endif /* #ifndef ARM_MATH_CM0_FAMILY */
188 
189  while(blkCnt > 0u)
190  {
191  /* C(m,n) = A(m,n) - B(m,n) */
192  /* Subtract and then store the results in the destination buffer. */
193  *pOut++ = (*pIn1++) - (*pIn2++);
194 
195  /* Decrement the loop counter */
196  blkCnt--;
197  }
198 
199  /* Set status as ARM_MATH_SUCCESS */
200  status = ARM_MATH_SUCCESS;
201  }
202 
203  /* Return to application */
204  return (status);
205 }
206 
float float32_t
32-bit floating-point type definition.
Definition: arm_math.h:407
Instance structure for the floating-point matrix structure.
Definition: arm_math.h:1369
arm_status arm_mat_sub_f32(const arm_matrix_instance_f32 *pSrcA, const arm_matrix_instance_f32 *pSrcB, arm_matrix_instance_f32 *pDst)
Floating-point matrix subtraction.
arm_status
Error status returned by some functions in the library.
Definition: arm_math.h:373