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arm_mat_mult_f32.c
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1 /* ----------------------------------------------------------------------
2 * Copyright (C) 2010-2014 ARM Limited. All rights reserved.
3 *
4 * $Date: 19. March 2015
5 * $Revision: V.1.4.5
6 *
7 * Project: CMSIS DSP Library
8 * Title: arm_mat_mult_f32.c
9 *
10 * Description: Floating-point matrix multiplication.
11 *
12 * Target Processor: Cortex-M4/Cortex-M3/Cortex-M0
13 *
14 * Redistribution and use in source and binary forms, with or without
15 * modification, are permitted provided that the following conditions
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21 * the documentation and/or other materials provided with the
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25 * software without specific prior written permission.
26 *
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39 * -------------------------------------------------------------------- */
40 
41 #include "arm_math.h"
42 
79  const arm_matrix_instance_f32 * pSrcA,
80  const arm_matrix_instance_f32 * pSrcB,
82 {
83  float32_t *pIn1 = pSrcA->pData; /* input data matrix pointer A */
84  float32_t *pIn2 = pSrcB->pData; /* input data matrix pointer B */
85  float32_t *pInA = pSrcA->pData; /* input data matrix pointer A */
86  float32_t *pOut = pDst->pData; /* output data matrix pointer */
87  float32_t *px; /* Temporary output data matrix pointer */
88  float32_t sum; /* Accumulator */
89  uint16_t numRowsA = pSrcA->numRows; /* number of rows of input matrix A */
90  uint16_t numColsB = pSrcB->numCols; /* number of columns of input matrix B */
91  uint16_t numColsA = pSrcA->numCols; /* number of columns of input matrix A */
92 
93 #ifndef ARM_MATH_CM0_FAMILY
94 
95  /* Run the below code for Cortex-M4 and Cortex-M3 */
96 
97  float32_t in1, in2, in3, in4;
98  uint16_t col, i = 0u, j, row = numRowsA, colCnt; /* loop counters */
99  arm_status status; /* status of matrix multiplication */
100 
101 #ifdef ARM_MATH_MATRIX_CHECK
102 
103 
104  /* Check for matrix mismatch condition */
105  if((pSrcA->numCols != pSrcB->numRows) ||
106  (pSrcA->numRows != pDst->numRows) || (pSrcB->numCols != pDst->numCols))
107  {
108 
109  /* Set status as ARM_MATH_SIZE_MISMATCH */
110  status = ARM_MATH_SIZE_MISMATCH;
111  }
112  else
113 #endif /* #ifdef ARM_MATH_MATRIX_CHECK */
114 
115  {
116  /* The following loop performs the dot-product of each row in pSrcA with each column in pSrcB */
117  /* row loop */
118  do
119  {
120  /* Output pointer is set to starting address of the row being processed */
121  px = pOut + i;
122 
123  /* For every row wise process, the column loop counter is to be initiated */
124  col = numColsB;
125 
126  /* For every row wise process, the pIn2 pointer is set
127  ** to the starting address of the pSrcB data */
128  pIn2 = pSrcB->pData;
129 
130  j = 0u;
131 
132  /* column loop */
133  do
134  {
135  /* Set the variable sum, that acts as accumulator, to zero */
136  sum = 0.0f;
137 
138  /* Initiate the pointer pIn1 to point to the starting address of the column being processed */
139  pIn1 = pInA;
140 
141  /* Apply loop unrolling and compute 4 MACs simultaneously. */
142  colCnt = numColsA >> 2u;
143 
144  /* matrix multiplication */
145  while(colCnt > 0u)
146  {
147  /* c(m,n) = a(1,1)*b(1,1) + a(1,2) * b(2,1) + .... + a(m,p)*b(p,n) */
148  in3 = *pIn2;
149  pIn2 += numColsB;
150  in1 = pIn1[0];
151  in2 = pIn1[1];
152  sum += in1 * in3;
153  in4 = *pIn2;
154  pIn2 += numColsB;
155  sum += in2 * in4;
156 
157  in3 = *pIn2;
158  pIn2 += numColsB;
159  in1 = pIn1[2];
160  in2 = pIn1[3];
161  sum += in1 * in3;
162  in4 = *pIn2;
163  pIn2 += numColsB;
164  sum += in2 * in4;
165  pIn1 += 4u;
166 
167  /* Decrement the loop count */
168  colCnt--;
169  }
170 
171  /* If the columns of pSrcA is not a multiple of 4, compute any remaining MACs here.
172  ** No loop unrolling is used. */
173  colCnt = numColsA % 0x4u;
174 
175  while(colCnt > 0u)
176  {
177  /* c(m,n) = a(1,1)*b(1,1) + a(1,2) * b(2,1) + .... + a(m,p)*b(p,n) */
178  sum += *pIn1++ * (*pIn2);
179  pIn2 += numColsB;
180 
181  /* Decrement the loop counter */
182  colCnt--;
183  }
184 
185  /* Store the result in the destination buffer */
186  *px++ = sum;
187 
188  /* Update the pointer pIn2 to point to the starting address of the next column */
189  j++;
190  pIn2 = pSrcB->pData + j;
191 
192  /* Decrement the column loop counter */
193  col--;
194 
195  } while(col > 0u);
196 
197 #else
198 
199  /* Run the below code for Cortex-M0 */
200 
201  float32_t *pInB = pSrcB->pData; /* input data matrix pointer B */
202  uint16_t col, i = 0u, row = numRowsA, colCnt; /* loop counters */
203  arm_status status; /* status of matrix multiplication */
204 
205 #ifdef ARM_MATH_MATRIX_CHECK
206 
207  /* Check for matrix mismatch condition */
208  if((pSrcA->numCols != pSrcB->numRows) ||
209  (pSrcA->numRows != pDst->numRows) || (pSrcB->numCols != pDst->numCols))
210  {
211 
212  /* Set status as ARM_MATH_SIZE_MISMATCH */
213  status = ARM_MATH_SIZE_MISMATCH;
214  }
215  else
216 #endif /* #ifdef ARM_MATH_MATRIX_CHECK */
217 
218  {
219  /* The following loop performs the dot-product of each row in pInA with each column in pInB */
220  /* row loop */
221  do
222  {
223  /* Output pointer is set to starting address of the row being processed */
224  px = pOut + i;
225 
226  /* For every row wise process, the column loop counter is to be initiated */
227  col = numColsB;
228 
229  /* For every row wise process, the pIn2 pointer is set
230  ** to the starting address of the pSrcB data */
231  pIn2 = pSrcB->pData;
232 
233  /* column loop */
234  do
235  {
236  /* Set the variable sum, that acts as accumulator, to zero */
237  sum = 0.0f;
238 
239  /* Initialize the pointer pIn1 to point to the starting address of the row being processed */
240  pIn1 = pInA;
241 
242  /* Matrix A columns number of MAC operations are to be performed */
243  colCnt = numColsA;
244 
245  while(colCnt > 0u)
246  {
247  /* c(m,n) = a(1,1)*b(1,1) + a(1,2) * b(2,1) + .... + a(m,p)*b(p,n) */
248  sum += *pIn1++ * (*pIn2);
249  pIn2 += numColsB;
250 
251  /* Decrement the loop counter */
252  colCnt--;
253  }
254 
255  /* Store the result in the destination buffer */
256  *px++ = sum;
257 
258  /* Decrement the column loop counter */
259  col--;
260 
261  /* Update the pointer pIn2 to point to the starting address of the next column */
262  pIn2 = pInB + (numColsB - col);
263 
264  } while(col > 0u);
265 
266 #endif /* #ifndef ARM_MATH_CM0_FAMILY */
267 
268  /* Update the pointer pInA to point to the starting address of the next row */
269  i = i + numColsB;
270  pInA = pInA + numColsA;
271 
272  /* Decrement the row loop counter */
273  row--;
274 
275  } while(row > 0u);
276  /* Set status as ARM_MATH_SUCCESS */
277  status = ARM_MATH_SUCCESS;
278  }
279 
280  /* Return to application */
281  return (status);
282 }
283 
float float32_t
32-bit floating-point type definition.
Definition: arm_math.h:407
arm_status arm_mat_mult_f32(const arm_matrix_instance_f32 *pSrcA, const arm_matrix_instance_f32 *pSrcB, arm_matrix_instance_f32 *pDst)
Floating-point matrix multiplication.
Instance structure for the floating-point matrix structure.
Definition: arm_math.h:1369
arm_status
Error status returned by some functions in the library.
Definition: arm_math.h:373