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arm_float_to_q7.c
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1 /* ----------------------------------------------------------------------------
2 * Copyright (C) 2010-2014 ARM Limited. All rights reserved.
3 *
4 * $Date: 19. March 2015
5 * $Revision: V.1.4.5
6 *
7 * Project: CMSIS DSP Library
8 * Title: arm_float_to_q7.c
9 *
10 * Description: Converts the elements of the floating-point vector to Q7 vector.
11 *
12 * Target Processor: Cortex-M4/Cortex-M3/Cortex-M0
13 *
14 * Redistribution and use in source and binary forms, with or without
15 * modification, are permitted provided that the following conditions
16 * are met:
17 * - Redistributions of source code must retain the above copyright
18 * notice, this list of conditions and the following disclaimer.
19 * - Redistributions in binary form must reproduce the above copyright
20 * notice, this list of conditions and the following disclaimer in
21 * the documentation and/or other materials provided with the
22 * distribution.
23 * - Neither the name of ARM LIMITED nor the names of its contributors
24 * may be used to endorse or promote products derived from this
25 * software without specific prior written permission.
26 *
27 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
28 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
29 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
30 * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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33 * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
34 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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39 * ---------------------------------------------------------------------------- */
40 
41 #include "arm_math.h"
42 
76  float32_t * pSrc,
77  q7_t * pDst,
78  uint32_t blockSize)
79 {
80  float32_t *pIn = pSrc; /* Src pointer */
81  uint32_t blkCnt; /* loop counter */
82 
83 #ifdef ARM_MATH_ROUNDING
84 
85  float32_t in;
86 
87 #endif /* #ifdef ARM_MATH_ROUNDING */
88 
89 #ifndef ARM_MATH_CM0_FAMILY
90 
91  /* Run the below code for Cortex-M4 and Cortex-M3 */
92 
93  /*loop Unrolling */
94  blkCnt = blockSize >> 2u;
95 
96  /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
97  ** a second loop below computes the remaining 1 to 3 samples. */
98  while(blkCnt > 0u)
99  {
100 
101 #ifdef ARM_MATH_ROUNDING
102  /* C = A * 128 */
103  /* convert from float to q7 and then store the results in the destination buffer */
104  in = *pIn++;
105  in = (in * 128);
106  in += in > 0.0f ? 0.5f : -0.5f;
107  *pDst++ = (q7_t) (__SSAT((q15_t) (in), 8));
108 
109  in = *pIn++;
110  in = (in * 128);
111  in += in > 0.0f ? 0.5f : -0.5f;
112  *pDst++ = (q7_t) (__SSAT((q15_t) (in), 8));
113 
114  in = *pIn++;
115  in = (in * 128);
116  in += in > 0.0f ? 0.5f : -0.5f;
117  *pDst++ = (q7_t) (__SSAT((q15_t) (in), 8));
118 
119  in = *pIn++;
120  in = (in * 128);
121  in += in > 0.0f ? 0.5f : -0.5f;
122  *pDst++ = (q7_t) (__SSAT((q15_t) (in), 8));
123 
124 #else
125 
126  /* C = A * 128 */
127  /* convert from float to q7 and then store the results in the destination buffer */
128  *pDst++ = __SSAT((q31_t) (*pIn++ * 128.0f), 8);
129  *pDst++ = __SSAT((q31_t) (*pIn++ * 128.0f), 8);
130  *pDst++ = __SSAT((q31_t) (*pIn++ * 128.0f), 8);
131  *pDst++ = __SSAT((q31_t) (*pIn++ * 128.0f), 8);
132 
133 #endif /* #ifdef ARM_MATH_ROUNDING */
134 
135  /* Decrement the loop counter */
136  blkCnt--;
137  }
138 
139  /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
140  ** No loop unrolling is used. */
141  blkCnt = blockSize % 0x4u;
142 
143  while(blkCnt > 0u)
144  {
145 
146 #ifdef ARM_MATH_ROUNDING
147  /* C = A * 128 */
148  /* convert from float to q7 and then store the results in the destination buffer */
149  in = *pIn++;
150  in = (in * 128);
151  in += in > 0.0f ? 0.5f : -0.5f;
152  *pDst++ = (q7_t) (__SSAT((q15_t) (in), 8));
153 
154 #else
155 
156  /* C = A * 128 */
157  /* convert from float to q7 and then store the results in the destination buffer */
158  *pDst++ = __SSAT((q31_t) (*pIn++ * 128.0f), 8);
159 
160 #endif /* #ifdef ARM_MATH_ROUNDING */
161 
162  /* Decrement the loop counter */
163  blkCnt--;
164  }
165 
166 
167 #else
168 
169  /* Run the below code for Cortex-M0 */
170 
171 
172  /* Loop over blockSize number of values */
173  blkCnt = blockSize;
174 
175  while(blkCnt > 0u)
176  {
177 #ifdef ARM_MATH_ROUNDING
178  /* C = A * 128 */
179  /* convert from float to q7 and then store the results in the destination buffer */
180  in = *pIn++;
181  in = (in * 128.0f);
182  in += in > 0 ? 0.5f : -0.5f;
183  *pDst++ = (q7_t) (__SSAT((q31_t) (in), 8));
184 
185 #else
186 
187  /* C = A * 128 */
188  /* convert from float to q7 and then store the results in the destination buffer */
189  *pDst++ = (q7_t) __SSAT((q31_t) (*pIn++ * 128.0f), 8);
190 
191 #endif /* #ifdef ARM_MATH_ROUNDING */
192 
193  /* Decrement the loop counter */
194  blkCnt--;
195  }
196 
197 #endif /* #ifndef ARM_MATH_CM0_FAMILY */
198 
199 }
200 
int8_t q7_t
8-bit fractional data type in 1.7 format.
Definition: arm_math.h:387
float float32_t
32-bit floating-point type definition.
Definition: arm_math.h:407
int16_t q15_t
16-bit fractional data type in 1.15 format.
Definition: arm_math.h:392
void arm_float_to_q7(float32_t *pSrc, q7_t *pDst, uint32_t blockSize)
Converts the elements of the floating-point vector to Q7 vector.
int32_t q31_t
32-bit fractional data type in 1.31 format.
Definition: arm_math.h:397