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arm_float_to_q15.c
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1 /* ----------------------------------------------------------------------------
2 * Copyright (C) 2010-2014 ARM Limited. All rights reserved.
3 *
4 * $Date: 19. March 2015
5 * $Revision: V.1.4.5
6 *
7 * Project: CMSIS DSP Library
8 * Title: arm_float_to_q15.c
9 *
10 * Description: Converts the elements of the floating-point vector to Q15 vector.
11 *
12 * Target Processor: Cortex-M4/Cortex-M3/Cortex-M0
13 *
14 * Redistribution and use in source and binary forms, with or without
15 * modification, are permitted provided that the following conditions
16 * are met:
17 * - Redistributions of source code must retain the above copyright
18 * notice, this list of conditions and the following disclaimer.
19 * - Redistributions in binary form must reproduce the above copyright
20 * notice, this list of conditions and the following disclaimer in
21 * the documentation and/or other materials provided with the
22 * distribution.
23 * - Neither the name of ARM LIMITED nor the names of its contributors
24 * may be used to endorse or promote products derived from this
25 * software without specific prior written permission.
26 *
27 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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29 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
30 * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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33 * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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39 * ---------------------------------------------------------------------------- */
40 
41 #include "arm_math.h"
42 
77  float32_t * pSrc,
78  q15_t * pDst,
79  uint32_t blockSize)
80 {
81  float32_t *pIn = pSrc; /* Src pointer */
82  uint32_t blkCnt; /* loop counter */
83 
84 #ifdef ARM_MATH_ROUNDING
85 
86  float32_t in;
87 
88 #endif /* #ifdef ARM_MATH_ROUNDING */
89 
90 #ifndef ARM_MATH_CM0_FAMILY
91 
92  /* Run the below code for Cortex-M4 and Cortex-M3 */
93 
94  /*loop Unrolling */
95  blkCnt = blockSize >> 2u;
96 
97  /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
98  ** a second loop below computes the remaining 1 to 3 samples. */
99  while(blkCnt > 0u)
100  {
101 
102 #ifdef ARM_MATH_ROUNDING
103  /* C = A * 32768 */
104  /* convert from float to q15 and then store the results in the destination buffer */
105  in = *pIn++;
106  in = (in * 32768.0f);
107  in += in > 0.0f ? 0.5f : -0.5f;
108  *pDst++ = (q15_t) (__SSAT((q31_t) (in), 16));
109 
110  in = *pIn++;
111  in = (in * 32768.0f);
112  in += in > 0.0f ? 0.5f : -0.5f;
113  *pDst++ = (q15_t) (__SSAT((q31_t) (in), 16));
114 
115  in = *pIn++;
116  in = (in * 32768.0f);
117  in += in > 0.0f ? 0.5f : -0.5f;
118  *pDst++ = (q15_t) (__SSAT((q31_t) (in), 16));
119 
120  in = *pIn++;
121  in = (in * 32768.0f);
122  in += in > 0.0f ? 0.5f : -0.5f;
123  *pDst++ = (q15_t) (__SSAT((q31_t) (in), 16));
124 
125 #else
126 
127  /* C = A * 32768 */
128  /* convert from float to q15 and then store the results in the destination buffer */
129  *pDst++ = (q15_t) __SSAT((q31_t) (*pIn++ * 32768.0f), 16);
130  *pDst++ = (q15_t) __SSAT((q31_t) (*pIn++ * 32768.0f), 16);
131  *pDst++ = (q15_t) __SSAT((q31_t) (*pIn++ * 32768.0f), 16);
132  *pDst++ = (q15_t) __SSAT((q31_t) (*pIn++ * 32768.0f), 16);
133 
134 #endif /* #ifdef ARM_MATH_ROUNDING */
135 
136  /* Decrement the loop counter */
137  blkCnt--;
138  }
139 
140  /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
141  ** No loop unrolling is used. */
142  blkCnt = blockSize % 0x4u;
143 
144  while(blkCnt > 0u)
145  {
146 
147 #ifdef ARM_MATH_ROUNDING
148  /* C = A * 32768 */
149  /* convert from float to q15 and then store the results in the destination buffer */
150  in = *pIn++;
151  in = (in * 32768.0f);
152  in += in > 0.0f ? 0.5f : -0.5f;
153  *pDst++ = (q15_t) (__SSAT((q31_t) (in), 16));
154 
155 #else
156 
157  /* C = A * 32768 */
158  /* convert from float to q15 and then store the results in the destination buffer */
159  *pDst++ = (q15_t) __SSAT((q31_t) (*pIn++ * 32768.0f), 16);
160 
161 #endif /* #ifdef ARM_MATH_ROUNDING */
162 
163  /* Decrement the loop counter */
164  blkCnt--;
165  }
166 
167 
168 #else
169 
170  /* Run the below code for Cortex-M0 */
171 
172  /* Loop over blockSize number of values */
173  blkCnt = blockSize;
174 
175  while(blkCnt > 0u)
176  {
177 
178 #ifdef ARM_MATH_ROUNDING
179  /* C = A * 32768 */
180  /* convert from float to q15 and then store the results in the destination buffer */
181  in = *pIn++;
182  in = (in * 32768.0f);
183  in += in > 0 ? 0.5f : -0.5f;
184  *pDst++ = (q15_t) (__SSAT((q31_t) (in), 16));
185 
186 #else
187 
188  /* C = A * 32768 */
189  /* convert from float to q15 and then store the results in the destination buffer */
190  *pDst++ = (q15_t) __SSAT((q31_t) (*pIn++ * 32768.0f), 16);
191 
192 #endif /* #ifdef ARM_MATH_ROUNDING */
193 
194  /* Decrement the loop counter */
195  blkCnt--;
196  }
197 
198 #endif /* #ifndef ARM_MATH_CM0_FAMILY */
199 
200 }
201 
float float32_t
32-bit floating-point type definition.
Definition: arm_math.h:407
void arm_float_to_q15(float32_t *pSrc, q15_t *pDst, uint32_t blockSize)
Converts the elements of the floating-point vector to Q15 vector.
int16_t q15_t
16-bit fractional data type in 1.15 format.
Definition: arm_math.h:392
int32_t q31_t
32-bit fractional data type in 1.31 format.
Definition: arm_math.h:397