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arm_cmplx_mult_cmplx_f32.c
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1 /* ----------------------------------------------------------------------
2 * Copyright (C) 2010-2014 ARM Limited. All rights reserved.
3 *
4 * $Date: 19. March 2015
5 * $Revision: V.1.4.5
6 *
7 * Project: CMSIS DSP Library
8 * Title: arm_cmplx_mult_cmplx_f32.c
9 *
10 * Description: Floating-point complex-by-complex multiplication
11 *
12 * Target Processor: Cortex-M4/Cortex-M3/Cortex-M0
13 *
14 * Redistribution and use in source and binary forms, with or without
15 * modification, are permitted provided that the following conditions
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19 * - Redistributions in binary form must reproduce the above copyright
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21 * the documentation and/or other materials provided with the
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25 * software without specific prior written permission.
26 *
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39 * -------------------------------------------------------------------- */
40 #include "arm_math.h"
41 
84  float32_t * pSrcA,
85  float32_t * pSrcB,
86  float32_t * pDst,
87  uint32_t numSamples)
88 {
89  float32_t a1, b1, c1, d1; /* Temporary variables to store real and imaginary values */
90  uint32_t blkCnt; /* loop counters */
91 
92 #ifndef ARM_MATH_CM0_FAMILY
93 
94  /* Run the below code for Cortex-M4 and Cortex-M3 */
95  float32_t a2, b2, c2, d2; /* Temporary variables to store real and imaginary values */
96  float32_t acc1, acc2, acc3, acc4;
97 
98 
99  /* loop Unrolling */
100  blkCnt = numSamples >> 2u;
101 
102  /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
103  ** a second loop below computes the remaining 1 to 3 samples. */
104  while(blkCnt > 0u)
105  {
106  /* C[2 * i] = A[2 * i] * B[2 * i] - A[2 * i + 1] * B[2 * i + 1]. */
107  /* C[2 * i + 1] = A[2 * i] * B[2 * i + 1] + A[2 * i + 1] * B[2 * i]. */
108  a1 = *pSrcA; /* A[2 * i] */
109  c1 = *pSrcB; /* B[2 * i] */
110 
111  b1 = *(pSrcA + 1); /* A[2 * i + 1] */
112  acc1 = a1 * c1; /* acc1 = A[2 * i] * B[2 * i] */
113 
114  a2 = *(pSrcA + 2); /* A[2 * i + 2] */
115  acc2 = (b1 * c1); /* acc2 = A[2 * i + 1] * B[2 * i] */
116 
117  d1 = *(pSrcB + 1); /* B[2 * i + 1] */
118  c2 = *(pSrcB + 2); /* B[2 * i + 2] */
119  acc1 -= b1 * d1; /* acc1 = A[2 * i] * B[2 * i] - A[2 * i + 1] * B[2 * i + 1] */
120 
121  d2 = *(pSrcB + 3); /* B[2 * i + 3] */
122  acc3 = a2 * c2; /* acc3 = A[2 * i + 2] * B[2 * i + 2] */
123 
124  b2 = *(pSrcA + 3); /* A[2 * i + 3] */
125  acc2 += (a1 * d1); /* acc2 = A[2 * i + 1] * B[2 * i] + A[2 * i] * B[2 * i + 1] */
126 
127  a1 = *(pSrcA + 4); /* A[2 * i + 4] */
128  acc4 = (a2 * d2); /* acc4 = A[2 * i + 2] * B[2 * i + 3] */
129 
130  c1 = *(pSrcB + 4); /* B[2 * i + 4] */
131  acc3 -= (b2 * d2); /* acc3 = A[2 * i + 2] * B[2 * i + 2] - A[2 * i + 3] * B[2 * i + 3] */
132  *pDst = acc1; /* C[2 * i] = A[2 * i] * B[2 * i] - A[2 * i + 1] * B[2 * i + 1] */
133 
134  b1 = *(pSrcA + 5); /* A[2 * i + 5] */
135  acc4 += b2 * c2; /* acc4 = A[2 * i + 2] * B[2 * i + 3] + A[2 * i + 3] * B[2 * i + 2] */
136 
137  *(pDst + 1) = acc2; /* C[2 * i + 1] = A[2 * i + 1] * B[2 * i] + A[2 * i] * B[2 * i + 1] */
138  acc1 = (a1 * c1);
139 
140  d1 = *(pSrcB + 5);
141  acc2 = (b1 * c1);
142 
143  *(pDst + 2) = acc3;
144  *(pDst + 3) = acc4;
145 
146  a2 = *(pSrcA + 6);
147  acc1 -= (b1 * d1);
148 
149  c2 = *(pSrcB + 6);
150  acc2 += (a1 * d1);
151 
152  b2 = *(pSrcA + 7);
153  acc3 = (a2 * c2);
154 
155  d2 = *(pSrcB + 7);
156  acc4 = (b2 * c2);
157 
158  *(pDst + 4) = acc1;
159  pSrcA += 8u;
160 
161  acc3 -= (b2 * d2);
162  acc4 += (a2 * d2);
163 
164  *(pDst + 5) = acc2;
165  pSrcB += 8u;
166 
167  *(pDst + 6) = acc3;
168  *(pDst + 7) = acc4;
169 
170  pDst += 8u;
171 
172  /* Decrement the numSamples loop counter */
173  blkCnt--;
174  }
175 
176  /* If the numSamples is not a multiple of 4, compute any remaining output samples here.
177  ** No loop unrolling is used. */
178  blkCnt = numSamples % 0x4u;
179 
180 #else
181 
182  /* Run the below code for Cortex-M0 */
183  blkCnt = numSamples;
184 
185 #endif /* #ifndef ARM_MATH_CM0_FAMILY */
186 
187  while(blkCnt > 0u)
188  {
189  /* C[2 * i] = A[2 * i] * B[2 * i] - A[2 * i + 1] * B[2 * i + 1]. */
190  /* C[2 * i + 1] = A[2 * i] * B[2 * i + 1] + A[2 * i + 1] * B[2 * i]. */
191  a1 = *pSrcA++;
192  b1 = *pSrcA++;
193  c1 = *pSrcB++;
194  d1 = *pSrcB++;
195 
196  /* store the result in the destination buffer. */
197  *pDst++ = (a1 * c1) - (b1 * d1);
198  *pDst++ = (a1 * d1) + (b1 * c1);
199 
200  /* Decrement the numSamples loop counter */
201  blkCnt--;
202  }
203 }
204 
float float32_t
32-bit floating-point type definition.
Definition: arm_math.h:407
void arm_cmplx_mult_cmplx_f32(float32_t *pSrcA, float32_t *pSrcB, float32_t *pDst, uint32_t numSamples)
Floating-point complex-by-complex multiplication.