STM32F769IDiscovery  1.00
uDANTE Audio Networking with STM32F7 DISCO board
arm_cmplx_mag_f32.c
Go to the documentation of this file.
1 /* ----------------------------------------------------------------------
2 * Copyright (C) 2010-2014 ARM Limited. All rights reserved.
3 *
4 * $Date: 19. March 2015
5 * $Revision: V.1.4.5
6 *
7 * Project: CMSIS DSP Library
8 * Title: arm_cmplx_mag_f32.c
9 *
10 * Description: Floating-point complex magnitude.
11 *
12 * Target Processor: Cortex-M4/Cortex-M3/Cortex-M0
13 *
14 * Redistribution and use in source and binary forms, with or without
15 * modification, are permitted provided that the following conditions
16 * are met:
17 * - Redistributions of source code must retain the above copyright
18 * notice, this list of conditions and the following disclaimer.
19 * - Redistributions in binary form must reproduce the above copyright
20 * notice, this list of conditions and the following disclaimer in
21 * the documentation and/or other materials provided with the
22 * distribution.
23 * - Neither the name of ARM LIMITED nor the names of its contributors
24 * may be used to endorse or promote products derived from this
25 * software without specific prior written permission.
26 *
27 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
28 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
29 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
30 * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
31 * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
32 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
33 * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
34 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
35 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
36 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
37 * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
38 * POSSIBILITY OF SUCH DAMAGE.
39 * ---------------------------------------------------------------------------- */
40 
41 #include "arm_math.h"
42 
85  float32_t * pSrc,
86  float32_t * pDst,
87  uint32_t numSamples)
88 {
89  float32_t realIn, imagIn; /* Temporary variables to hold input values */
90 
91 #ifndef ARM_MATH_CM0_FAMILY
92 
93  /* Run the below code for Cortex-M4 and Cortex-M3 */
94  uint32_t blkCnt; /* loop counter */
95 
96  /*loop Unrolling */
97  blkCnt = numSamples >> 2u;
98 
99  /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
100  ** a second loop below computes the remaining 1 to 3 samples. */
101  while(blkCnt > 0u)
102  {
103 
104  /* C[0] = sqrt(A[0] * A[0] + A[1] * A[1]) */
105  realIn = *pSrc++;
106  imagIn = *pSrc++;
107  /* store the result in the destination buffer. */
108  arm_sqrt_f32((realIn * realIn) + (imagIn * imagIn), pDst++);
109 
110  realIn = *pSrc++;
111  imagIn = *pSrc++;
112  arm_sqrt_f32((realIn * realIn) + (imagIn * imagIn), pDst++);
113 
114  realIn = *pSrc++;
115  imagIn = *pSrc++;
116  arm_sqrt_f32((realIn * realIn) + (imagIn * imagIn), pDst++);
117 
118  realIn = *pSrc++;
119  imagIn = *pSrc++;
120  arm_sqrt_f32((realIn * realIn) + (imagIn * imagIn), pDst++);
121 
122 
123  /* Decrement the loop counter */
124  blkCnt--;
125  }
126 
127  /* If the numSamples is not a multiple of 4, compute any remaining output samples here.
128  ** No loop unrolling is used. */
129  blkCnt = numSamples % 0x4u;
130 
131  while(blkCnt > 0u)
132  {
133  /* C[0] = sqrt(A[0] * A[0] + A[1] * A[1]) */
134  realIn = *pSrc++;
135  imagIn = *pSrc++;
136  /* store the result in the destination buffer. */
137  arm_sqrt_f32((realIn * realIn) + (imagIn * imagIn), pDst++);
138 
139  /* Decrement the loop counter */
140  blkCnt--;
141  }
142 
143 #else
144 
145  /* Run the below code for Cortex-M0 */
146 
147  while(numSamples > 0u)
148  {
149  /* out = sqrt((real * real) + (imag * imag)) */
150  realIn = *pSrc++;
151  imagIn = *pSrc++;
152  /* store the result in the destination buffer. */
153  arm_sqrt_f32((realIn * realIn) + (imagIn * imagIn), pDst++);
154 
155  /* Decrement the loop counter */
156  numSamples--;
157  }
158 
159 #endif /* #ifndef ARM_MATH_CM0_FAMILY */
160 
161 }
162 
float float32_t
32-bit floating-point type definition.
Definition: arm_math.h:407
void arm_cmplx_mag_f32(float32_t *pSrc, float32_t *pDst, uint32_t numSamples)
Floating-point complex magnitude.